fix: no camera no flood
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97860e4232
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Assets/2DAssets/404.png
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Assets/2DAssets/404.png
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@ -924,7 +924,6 @@ MonoBehaviour:
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--- !u!1 &436596783
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GameObject:
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@ -3865,7 +3864,7 @@ MonoBehaviour:
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@ -31,8 +31,11 @@ void Start()
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// Update is called once per frame
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void Update()
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{
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photoBox.texture = GetPhoto();
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Resources.UnloadUnusedAssets();
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if (wTexture)
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{
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photoBox.texture = GetPhoto();
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Resources.UnloadUnusedAssets();
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}
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}
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public void WebcamResume()
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@ -115,11 +118,13 @@ Texture2D CropTexture(WebCamTexture originalTexture)
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public Texture2D GetPhoto()
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{
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if (photo) {
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if (photo)
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{
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return photo;
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}
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if (!wTexture) {
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if (!wTexture)
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{
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return null;
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}
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@ -54,12 +54,13 @@ private void Start()
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HomeConnection.SetActive(true);
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submitNewPlayer.interactable = false;
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}
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private void OnApplicationQuit()
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{
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myOnlineRoom.Child("players").Child(currentPlayer.id).RemoveValueAsync().ContinueWithOnMainThread(task =>
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{
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Debug.Log($"delete player {currentPlayer.name}");
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if(myOnlineRoom!= null)
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if (myOnlineRoom != null)
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{
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myOnlineRoom.ValueChanged -= OnRoomUpdate;
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}
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@ -276,7 +277,8 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs e)
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{
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Debug.LogException(ex);
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}
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if(myRoom == null) {
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if (myRoom == null)
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{
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return;
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}
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switch (myRoom.currentState)
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@ -321,9 +323,9 @@ private void CheckIfIAmTheFirst(List<Player> players)
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if (players.Count > 1)
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{
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IOrderedEnumerable<Player> sortedList = players.OrderBy(x=>x.creationDate);
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IOrderedEnumerable<Player> sortedList = players.OrderBy(x => x.creationDate);
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if(sortedList.Last().id == currentPlayer.id)
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if (sortedList.Last().id == currentPlayer.id)
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{
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isFirst = true;
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}
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@ -334,7 +336,7 @@ private void CheckIfIAmTheFirst(List<Player> players)
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submitStartGame.SetActive(true);
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}
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}
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public void sendCurrentState(GameState state,Action callback_oncCurrentStateSent)
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public void sendCurrentState(GameState state, Action callback_oncCurrentStateSent)
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{
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myOnlineRoom.Child("currentState").SetValueAsync((int)state).ContinueWithOnMainThread(task =>
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{
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