Merge branch 'main' of github.com:LeGall29/GGJ2024
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commit
5a39339251
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--- !u!1 &1330841196
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GameObject:
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|
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<id>k__BackingField: 8c52bab5-726b-42d6-bc54-42ed1898a50c
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|
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<fr>k__BackingField: hello
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|
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<en>k__BackingField: coucou
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--- !u!114 &1963197095
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|
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--- !u!1660057539 &9223372036854775807
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--- !u!1660057539 &9223372036854775807
|
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SceneRoots:
|
SceneRoots:
|
||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 1330841199}
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- {fileID: 1330841199}
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- {fileID: 272045953}
|
- {fileID: 272045953}
|
||||||
- {fileID: 1963197096}
|
- {fileID: 1160494274}
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
public class Room
|
public class Room
|
||||||
@ -7,5 +8,15 @@ public class Room
|
|||||||
public List<Question> questions;
|
public List<Question> questions;
|
||||||
public List<Player> players;
|
public List<Player> players;
|
||||||
public int currentQuestion;
|
public int currentQuestion;
|
||||||
public int creationDate;
|
public double creationDate;
|
||||||
|
|
||||||
|
|
||||||
|
public Room(string _code)
|
||||||
|
{
|
||||||
|
this.code = _code;
|
||||||
|
this.creationDate = System.DateTime.Now.ToOADate();
|
||||||
|
this.players = new List<Player>();
|
||||||
|
this.questions = new List<Question>();
|
||||||
|
this.currentQuestion = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System;
|
using System;
|
||||||
|
using UnityEngine.Android;
|
||||||
|
|
||||||
public class FirebaseInitializer : MonoBehaviour
|
public class FirebaseInitializer : MonoBehaviour
|
||||||
{
|
{
|
||||||
@ -14,8 +15,10 @@ void Awake()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
IEnumerable Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
AskForCameraAuthorizationForAndroid();
|
||||||
|
|
||||||
FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
|
FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
|
||||||
{
|
{
|
||||||
var dependencyStatus = task.Result;
|
var dependencyStatus = task.Result;
|
||||||
@ -33,8 +36,6 @@ IEnumerable Start()
|
|||||||
Debug.LogError($"Could not resolve all Firebase dependencies: {dependencyStatus}");
|
Debug.LogError($"Could not resolve all Firebase dependencies: {dependencyStatus}");
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
@ -61,4 +62,30 @@ void Authenticate()
|
|||||||
onFirebaseReady?.Invoke();
|
onFirebaseReady?.Invoke();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void AskForCameraAuthorizationForAndroid()
|
||||||
|
{
|
||||||
|
if (Permission.HasUserAuthorizedPermission(Permission.Microphone))
|
||||||
|
{
|
||||||
|
// The user authorized use of the microphone.
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
bool useCallbacks = false;
|
||||||
|
if (!useCallbacks)
|
||||||
|
{
|
||||||
|
// We do not have permission to use the microphone.
|
||||||
|
// Ask for permission or proceed without the functionality enabled.
|
||||||
|
Permission.RequestUserPermission(Permission.Microphone);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var callbacks = new PermissionCallbacks();
|
||||||
|
//callbacks.PermissionDenied += PermissionCallbacks_PermissionDenied;
|
||||||
|
//callbacks.PermissionGranted += PermissionCallbacks_PermissionGranted;
|
||||||
|
//callbacks.PermissionDeniedAndDontAskAgain += PermissionCallbacks_PermissionDeniedAndDontAskAgain;
|
||||||
|
Permission.RequestUserPermission(Permission.Microphone, callbacks);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,7 @@ MonoImporter:
|
|||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
defaultReferences: []
|
defaultReferences: []
|
||||||
executionOrder: 0
|
executionOrder: -50
|
||||||
icon: {instanceID: 0}
|
icon: {instanceID: 0}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
|
@ -1,29 +1,119 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// This is the game state manager on the phone side
|
||||||
|
/// </summary>
|
||||||
public class GameManager : MonoBehaviour
|
public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
// Start is called before the first frame update
|
private GameState currentState;
|
||||||
void Start()
|
private List<Player> players = new List<Player>();
|
||||||
|
|
||||||
|
public float explanationTime = 4f;
|
||||||
|
private float currentExplanationTime = 0;
|
||||||
|
|
||||||
|
public InputField roomCodeField;
|
||||||
|
public TextMeshProUGUI roomError;
|
||||||
|
public InputField playerNameField;
|
||||||
|
public TextMeshProUGUI nameError;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
currentExplanationTime = explanationTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public GameState GetCurrentState()
|
||||||
|
{
|
||||||
|
return currentState;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Send your name and game room to the server
|
||||||
|
/// </summary>
|
||||||
|
public void PlayerValidateNameAndServerRoom()
|
||||||
|
{
|
||||||
|
//check if the room exists, if not display an error message
|
||||||
|
|
||||||
|
//if succeed, then the player to the server
|
||||||
|
|
||||||
|
//if succeed, change the state and change page
|
||||||
|
currentState = GameState.WaitingForOtherPlayersToJoin;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Call this only by the first player
|
||||||
|
/// </summary>
|
||||||
|
public void StartGame()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
/// <summary>
|
||||||
void Update()
|
/// Dislay on the screen the current prompt ask to you and another player
|
||||||
|
/// Also show all the camera stuff
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="_prompt">The prompt to display</param>
|
||||||
|
public void MakeAProposition(Prompt _prompt)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create a proposition from the picture taken and send it to server.
|
||||||
|
/// Then go to next proposition (if any) or the page "WaitingForOtherPlayers"
|
||||||
|
/// </summary>
|
||||||
|
public void SubmitProposition()
|
||||||
|
{
|
||||||
|
Proposition temp = new Proposition();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Display the voting page
|
||||||
|
/// </summary>
|
||||||
|
public void StartToVote()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Choose one result and send it to the server
|
||||||
|
/// Then go to the next vote (if any) or to the page "WaitingForOtherPlayers"
|
||||||
|
/// </summary>
|
||||||
|
public void Vote()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Display the UI of the end screen
|
||||||
|
/// </summary>
|
||||||
|
public void DisplayEndScreen()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Automatically called when something change in your room
|
||||||
|
/// </summary>
|
||||||
|
private void OnRoomUpdate()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum GameState
|
public enum GameState
|
||||||
{
|
{
|
||||||
EnteringName,
|
EnteringName,
|
||||||
WaitingForOtherPlayers,
|
WaitingForOtherPlayersToJoin,
|
||||||
Explanation,
|
Explanation,
|
||||||
MakeProposition,
|
MakeProposition,
|
||||||
PropositionSent,
|
PropositionsSent,
|
||||||
|
WaitingForOtherPlayers,
|
||||||
VotingTime,
|
VotingTime,
|
||||||
Ending
|
Ending
|
||||||
}
|
}
|
||||||
|
18
Assets/Scripts/PhoneLoop.cs
Normal file
18
Assets/Scripts/PhoneLoop.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PhoneLoop : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/PhoneLoop.cs.meta
Normal file
11
Assets/Scripts/PhoneLoop.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 77ca3ece4774c244e96dcee6ab926fbb
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,10 +1,13 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using Firebase;
|
||||||
|
using Firebase.Database;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class RoomManager : MonoBehaviour
|
public class RoomManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
private RoomState currentState;
|
private RoomState currentState;
|
||||||
|
private Room currentRoom = null;
|
||||||
private List<Player> players;
|
private List<Player> players;
|
||||||
|
|
||||||
public float propositionTime = 60;
|
public float propositionTime = 60;
|
||||||
@ -25,11 +28,48 @@ public class RoomManager : MonoBehaviour
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private int numberOfQuestionVoted = 0;
|
private int numberOfQuestionVoted = 0;
|
||||||
|
|
||||||
|
DatabaseReference realtimeDB;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
FirebaseInitializer.Instance.onFirebaseReady += Initialize;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
propositionCurrentTime = propositionTime;
|
propositionCurrentTime = propositionTime;
|
||||||
votingCurrentTime = votingTime;
|
votingCurrentTime = votingTime;
|
||||||
|
|
||||||
|
//we need to call CreateNewRoom. but not yet
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnApplicationQuit()
|
||||||
|
{
|
||||||
|
realtimeDB.Child("rooms").Child(currentRoom.code).RemoveValueAsync();
|
||||||
|
Debug.Log($"delete room {currentRoom.code}");
|
||||||
|
currentRoom = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Initialize()
|
||||||
|
{
|
||||||
|
FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
|
||||||
|
realtimeDB = FirebaseDatabase.DefaultInstance.RootReference;
|
||||||
|
Debug.Log("Realtime DB initialized");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Automatically called at start of game
|
||||||
|
/// </summary>
|
||||||
|
[ContextMenu("Create New Room")]
|
||||||
|
public void CreateNewRoom()
|
||||||
|
{
|
||||||
|
Room newRoom = new Room(Random.Range(0, 1000).ToString("D4"));
|
||||||
|
currentRoom = newRoom;
|
||||||
|
string JSON = JsonUtility.ToJson(newRoom);
|
||||||
|
realtimeDB.Child("rooms").Child(newRoom.code).SetRawJsonValueAsync(JSON);
|
||||||
|
Debug.Log($"room {currentRoom.code} has been created on the server");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PlayerSendProposition(Proposition _proposition)
|
public void PlayerSendProposition(Proposition _proposition)
|
||||||
|
BIN
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf
Normal file
BIN
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf
Normal file
Binary file not shown.
21
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf.meta
Normal file
21
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf.meta
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f3fb9ea68876a214cbfbeb2874164530
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontNames:
|
||||||
|
- Bangers
|
||||||
|
fallbackFontReferences: []
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
93
Assets/TextMesh Pro/Fonts/OFL.txt
Normal file
93
Assets/TextMesh Pro/Fonts/OFL.txt
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
Copyright 2010 The Bangers Project Authors (https://github.com/googlefonts/bangers)
|
||||||
|
|
||||||
|
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||||
|
This license is copied below, and is also available with a FAQ at:
|
||||||
|
https://openfontlicense.org
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------
|
||||||
|
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
PREAMBLE
|
||||||
|
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||||
|
development of collaborative font projects, to support the font creation
|
||||||
|
efforts of academic and linguistic communities, and to provide a free and
|
||||||
|
open framework in which fonts may be shared and improved in partnership
|
||||||
|
with others.
|
||||||
|
|
||||||
|
The OFL allows the licensed fonts to be used, studied, modified and
|
||||||
|
redistributed freely as long as they are not sold by themselves. The
|
||||||
|
fonts, including any derivative works, can be bundled, embedded,
|
||||||
|
redistributed and/or sold with any software provided that any reserved
|
||||||
|
names are not used by derivative works. The fonts and derivatives,
|
||||||
|
however, cannot be released under any other type of license. The
|
||||||
|
requirement for fonts to remain under this license does not apply
|
||||||
|
to any document created using the fonts or their derivatives.
|
||||||
|
|
||||||
|
DEFINITIONS
|
||||||
|
"Font Software" refers to the set of files released by the Copyright
|
||||||
|
Holder(s) under this license and clearly marked as such. This may
|
||||||
|
include source files, build scripts and documentation.
|
||||||
|
|
||||||
|
"Reserved Font Name" refers to any names specified as such after the
|
||||||
|
copyright statement(s).
|
||||||
|
|
||||||
|
"Original Version" refers to the collection of Font Software components as
|
||||||
|
distributed by the Copyright Holder(s).
|
||||||
|
|
||||||
|
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||||
|
or substituting -- in part or in whole -- any of the components of the
|
||||||
|
Original Version, by changing formats or by porting the Font Software to a
|
||||||
|
new environment.
|
||||||
|
|
||||||
|
"Author" refers to any designer, engineer, programmer, technical
|
||||||
|
writer or other person who contributed to the Font Software.
|
||||||
|
|
||||||
|
PERMISSION & CONDITIONS
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining
|
||||||
|
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||||
|
redistribute, and sell modified and unmodified copies of the Font
|
||||||
|
Software, subject to the following conditions:
|
||||||
|
|
||||||
|
1) Neither the Font Software nor any of its individual components,
|
||||||
|
in Original or Modified Versions, may be sold by itself.
|
||||||
|
|
||||||
|
2) Original or Modified Versions of the Font Software may be bundled,
|
||||||
|
redistributed and/or sold with any software, provided that each copy
|
||||||
|
contains the above copyright notice and this license. These can be
|
||||||
|
included either as stand-alone text files, human-readable headers or
|
||||||
|
in the appropriate machine-readable metadata fields within text or
|
||||||
|
binary files as long as those fields can be easily viewed by the user.
|
||||||
|
|
||||||
|
3) No Modified Version of the Font Software may use the Reserved Font
|
||||||
|
Name(s) unless explicit written permission is granted by the corresponding
|
||||||
|
Copyright Holder. This restriction only applies to the primary font name as
|
||||||
|
presented to the users.
|
||||||
|
|
||||||
|
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||||
|
Software shall not be used to promote, endorse or advertise any
|
||||||
|
Modified Version, except to acknowledge the contribution(s) of the
|
||||||
|
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||||
|
permission.
|
||||||
|
|
||||||
|
5) The Font Software, modified or unmodified, in part or in whole,
|
||||||
|
must be distributed entirely under this license, and must not be
|
||||||
|
distributed under any other license. The requirement for fonts to
|
||||||
|
remain under this license does not apply to any document created
|
||||||
|
using the Font Software.
|
||||||
|
|
||||||
|
TERMINATION
|
||||||
|
This license becomes null and void if any of the above conditions are
|
||||||
|
not met.
|
||||||
|
|
||||||
|
DISCLAIMER
|
||||||
|
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||||
|
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||||
|
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||||
|
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||||
|
OTHER DEALINGS IN THE FONT SOFTWARE.
|
7
Assets/TextMesh Pro/Fonts/OFL.txt.meta
Normal file
7
Assets/TextMesh Pro/Fonts/OFL.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 18bc1ede59bc09044b0147a3c2b535f1
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 72af27804d5aa49408430b4b2500f877
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
@ -0,0 +1,21 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a12fc202b9127364088ca58aeb8daeeb
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontNames:
|
||||||
|
- Bangers
|
||||||
|
fallbackFontReferences: []
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -48,7 +48,6 @@ PlayerSettings:
|
|||||||
defaultScreenHeightWeb: 600
|
defaultScreenHeightWeb: 600
|
||||||
m_StereoRenderingPath: 0
|
m_StereoRenderingPath: 0
|
||||||
m_ActiveColorSpace: 1
|
m_ActiveColorSpace: 1
|
||||||
unsupportedMSAAFallback: 0
|
|
||||||
m_SpriteBatchVertexThreshold: 300
|
m_SpriteBatchVertexThreshold: 300
|
||||||
m_MTRendering: 1
|
m_MTRendering: 1
|
||||||
mipStripping: 0
|
mipStripping: 0
|
||||||
@ -76,7 +75,6 @@ PlayerSettings:
|
|||||||
androidMinimumWindowWidth: 400
|
androidMinimumWindowWidth: 400
|
||||||
androidMinimumWindowHeight: 300
|
androidMinimumWindowHeight: 300
|
||||||
androidFullscreenMode: 1
|
androidFullscreenMode: 1
|
||||||
androidAutoRotationBehavior: 1
|
|
||||||
defaultIsNativeResolution: 1
|
defaultIsNativeResolution: 1
|
||||||
macRetinaSupport: 1
|
macRetinaSupport: 1
|
||||||
runInBackground: 1
|
runInBackground: 1
|
||||||
@ -88,7 +86,6 @@ PlayerSettings:
|
|||||||
hideHomeButton: 0
|
hideHomeButton: 0
|
||||||
submitAnalytics: 1
|
submitAnalytics: 1
|
||||||
usePlayerLog: 1
|
usePlayerLog: 1
|
||||||
dedicatedServerOptimizations: 0
|
|
||||||
bakeCollisionMeshes: 0
|
bakeCollisionMeshes: 0
|
||||||
forceSingleInstance: 0
|
forceSingleInstance: 0
|
||||||
useFlipModelSwapchain: 1
|
useFlipModelSwapchain: 1
|
||||||
@ -128,7 +125,6 @@ PlayerSettings:
|
|||||||
switchNVNMaxPublicTextureIDCount: 0
|
switchNVNMaxPublicTextureIDCount: 0
|
||||||
switchNVNMaxPublicSamplerIDCount: 0
|
switchNVNMaxPublicSamplerIDCount: 0
|
||||||
switchNVNGraphicsFirmwareMemory: 32
|
switchNVNGraphicsFirmwareMemory: 32
|
||||||
switchMaxWorkerMultiple: 8
|
|
||||||
stadiaPresentMode: 0
|
stadiaPresentMode: 0
|
||||||
stadiaTargetFramerate: 0
|
stadiaTargetFramerate: 0
|
||||||
vulkanNumSwapchainBuffers: 3
|
vulkanNumSwapchainBuffers: 3
|
||||||
@ -137,8 +133,6 @@ PlayerSettings:
|
|||||||
vulkanEnableLateAcquireNextImage: 0
|
vulkanEnableLateAcquireNextImage: 0
|
||||||
vulkanEnableCommandBufferRecycling: 1
|
vulkanEnableCommandBufferRecycling: 1
|
||||||
loadStoreDebugModeEnabled: 0
|
loadStoreDebugModeEnabled: 0
|
||||||
visionOSBundleVersion: 1.0
|
|
||||||
tvOSBundleVersion: 1.0
|
|
||||||
bundleVersion: 0.1
|
bundleVersion: 0.1
|
||||||
preloadedAssets: []
|
preloadedAssets: []
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
@ -151,7 +145,6 @@ PlayerSettings:
|
|||||||
isWsaHolographicRemotingEnabled: 0
|
isWsaHolographicRemotingEnabled: 0
|
||||||
enableFrameTimingStats: 0
|
enableFrameTimingStats: 0
|
||||||
enableOpenGLProfilerGPURecorders: 1
|
enableOpenGLProfilerGPURecorders: 1
|
||||||
allowHDRDisplaySupport: 0
|
|
||||||
useHDRDisplay: 0
|
useHDRDisplay: 0
|
||||||
hdrBitDepth: 0
|
hdrBitDepth: 0
|
||||||
m_ColorGamuts: 00000000
|
m_ColorGamuts: 00000000
|
||||||
@ -163,6 +156,7 @@ PlayerSettings:
|
|||||||
applicationIdentifier:
|
applicationIdentifier:
|
||||||
Android: fr.snaparazzi
|
Android: fr.snaparazzi
|
||||||
Standalone: fr.spnaparazzi
|
Standalone: fr.spnaparazzi
|
||||||
|
iPhone: fr.snaparazzi
|
||||||
buildNumber:
|
buildNumber:
|
||||||
Standalone: 0
|
Standalone: 0
|
||||||
VisionOS: 0
|
VisionOS: 0
|
||||||
@ -596,7 +590,7 @@ PlayerSettings:
|
|||||||
switchSocketConcurrencyLimit: 14
|
switchSocketConcurrencyLimit: 14
|
||||||
switchScreenResolutionBehavior: 2
|
switchScreenResolutionBehavior: 2
|
||||||
switchUseCPUProfiler: 0
|
switchUseCPUProfiler: 0
|
||||||
switchEnableFileSystemTrace: 0
|
switchUseGOLDLinker: 0
|
||||||
switchLTOSetting: 0
|
switchLTOSetting: 0
|
||||||
switchApplicationID: 0x01004b9000490000
|
switchApplicationID: 0x01004b9000490000
|
||||||
switchNSODependencies:
|
switchNSODependencies:
|
||||||
@ -726,6 +720,7 @@ PlayerSettings:
|
|||||||
switchSocketBufferEfficiency: 4
|
switchSocketBufferEfficiency: 4
|
||||||
switchSocketInitializeEnabled: 1
|
switchSocketInitializeEnabled: 1
|
||||||
switchNetworkInterfaceManagerInitializeEnabled: 1
|
switchNetworkInterfaceManagerInitializeEnabled: 1
|
||||||
|
switchPlayerConnectionEnabled: 1
|
||||||
switchUseNewStyleFilepaths: 1
|
switchUseNewStyleFilepaths: 1
|
||||||
switchUseLegacyFmodPriorities: 0
|
switchUseLegacyFmodPriorities: 0
|
||||||
switchUseMicroSleepForYield: 1
|
switchUseMicroSleepForYield: 1
|
||||||
|
Loading…
Reference in New Issue
Block a user