fix: UI was not good on mobile
This commit is contained in:
parent
3b6d8a8453
commit
51f7156d77
@ -233,7 +233,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -50, y: -88.023}
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m_AnchoredPosition: {x: -14.990967, y: -26}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 1, y: 1}
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--- !u!114 &105416812
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@ -400,8 +400,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -412.00024}
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m_SizeDelta: {x: 688.2864, y: 419.1494}
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m_AnchoredPosition: {x: 0, y: -500}
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m_SizeDelta: {x: -90, y: 250}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &127586860
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MonoBehaviour:
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@ -423,7 +423,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 8ecc59dae983e4540af29b7b3340b4fe, type: 3}
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m_Sprite: {fileID: 21300000, guid: b22790fc15f7e9c49b3d9e932514408b, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -749,17 +749,17 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 428468130}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 5.812345, y: 5.812345, z: 5.812345}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 2054097511}
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m_Father: {fileID: 1850164817}
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m_Father: {fileID: 847630575}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -627}
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m_AnchoredPosition: {x: 0, y: -356.4074}
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m_SizeDelta: {x: 160, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &428468132
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@ -805,7 +805,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 428468133}
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m_OnClick:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 429358653}
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m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
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m_MethodName: onClickNewPlayers
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!114 &428468133
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -930,6 +942,8 @@ MonoBehaviour:
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submitStartGame: {fileID: 638947073}
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counterExplanation: {fileID: 1383251891}
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counterMakeProposition: {fileID: 749359387}
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endGameFirstPlayer: {fileID: 0}
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endGameOtherPlayers: {fileID: 0}
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HomeConnection: {fileID: 2027556831}
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WaitingRoom: {fileID: 1590939977}
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BeforeStart: {fileID: 563000513}
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@ -1021,17 +1035,17 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 456700973}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 7.630156, y: 7.630156, z: 7.630156}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_Children: []
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m_Father: {fileID: 531335862}
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m_Father: {fileID: 1611495324}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 184}
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m_SizeDelta: {x: 100, y: 100}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 540, y: -614.9967}
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m_SizeDelta: {x: 700, y: 700}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &456700975
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MonoBehaviour:
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@ -1291,10 +1305,8 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1575113404}
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- {fileID: 1545657112}
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- {fileID: 105416811}
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- {fileID: 456700974}
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- {fileID: 589915589}
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- {fileID: 1611495324}
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m_Father: {fileID: 1266773204}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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@ -1388,17 +1400,17 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 589915588}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 7.630156, y: 7.630156, z: 7.630156}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_Children: []
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m_Father: {fileID: 531335862}
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m_Father: {fileID: 1611495324}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 0}
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m_AnchoredPosition: {x: 0, y: 116}
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m_SizeDelta: {x: 100, y: 100}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 540, y: -1759.9951}
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m_SizeDelta: {x: 700, y: 700}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &589915590
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MonoBehaviour:
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@ -1870,8 +1882,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -412.00024}
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m_SizeDelta: {x: 688.2864, y: 419.1494}
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m_AnchoredPosition: {x: 0, y: -506.577}
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m_SizeDelta: {x: -109.71, y: 229.995}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &677717665
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MonoBehaviour:
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@ -1893,7 +1905,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 8ecc59dae983e4540af29b7b3340b4fe, type: 3}
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m_Sprite: {fileID: 21300000, guid: b22790fc15f7e9c49b3d9e932514408b, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -2213,8 +2225,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -412}
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m_SizeDelta: {x: 688.2864, y: 419.1494}
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m_AnchoredPosition: {x: 0, y: -500}
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m_SizeDelta: {x: -90, y: 250}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &805327955
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MonoBehaviour:
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@ -2236,7 +2248,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 8ecc59dae983e4540af29b7b3340b4fe, type: 3}
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m_Sprite: {fileID: 21300000, guid: b22790fc15f7e9c49b3d9e932514408b, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -2279,17 +2291,17 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 806171031}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1850164817}
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m_Father: {fileID: 847630575}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 148}
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m_SizeDelta: {x: 0, y: 50}
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m_AnchoredPosition: {x: 0, y: 418.59265}
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m_SizeDelta: {x: 150.02478, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &806171033
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MonoBehaviour:
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@ -2414,17 +2426,17 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 842211725}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 5.812345, y: 5.812345, z: 5.812345}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 475172433}
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m_Father: {fileID: 1850164817}
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m_Father: {fileID: 847630575}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -353}
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m_AnchoredPosition: {x: 0, y: -82.40741}
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m_SizeDelta: {x: 160, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &842211727
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@ -2470,7 +2482,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 842211728}
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m_OnClick:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 429358653}
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m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
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m_MethodName: onClickSamePlayers
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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--- !u!114 &842211728
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@ -2509,6 +2533,44 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 842211725}
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--- !u!1 &847630574
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 847630575}
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m_Layer: 5
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m_Name: For First Player
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &847630575
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 847630574}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 806171032}
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m_Father: {fileID: 1850164817}
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m_AnchorMax: {x: 1, y: 0.5}
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m_SizeDelta: {x: -40, y: 887.1852}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &865098993
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GameObject:
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m_ObjectHideFlags: 0
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@ -3394,8 +3456,8 @@ RectTransform:
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m_AnchorMax: {x: 1, y: 1}
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--- !u!114 &1058711994
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MonoBehaviour:
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@ -3417,7 +3479,7 @@ MonoBehaviour:
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@ -5209,17 +5271,17 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 531335862}
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--- !u!114 &1545657113
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MonoBehaviour:
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@ -5241,7 +5303,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: Prompt
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m_text: PROMPT
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@ -5268,12 +5330,12 @@ MonoBehaviour:
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@ -5473,6 +5535,140 @@ CanvasRenderer:
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Loading…
Reference in New Issue
Block a user