fix: remove unused property + disable submitstartgame at start

This commit is contained in:
Fangh 2024-02-04 14:12:27 +01:00
parent cf0a4d578c
commit 50bff13fae

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@ -20,7 +20,6 @@ public class GameManager : MonoBehaviour
[Header("Other component")]
public float explanationTime = 4f;
private float currentExplanationTime = 0;
[Header("Home Connection Component")]
public TMP_InputField roomCodeField;
@ -65,7 +64,6 @@ private void Awake()
private void Start()
{
currentExplanationTime = explanationTime;
HomeConnection.SetActive(true);
WaitingRoom.SetActive(false);
BeforeStart.SetActive(false);
@ -73,6 +71,7 @@ private void Start()
VotePicture.SetActive(false);
WaitingOtherPlayers.SetActive(false);
EndGame.SetActive(false);
submitStartGame.SetActive(false);
if (PlayerPrefs.HasKey("lastplayername"))
playerNameField.text = PlayerPrefs.GetString("lastplayername");