feat: new algo questions
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parent
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commit
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 705507994}
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m_Sun: {fileID: 705507994}
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m_IndirectSpecularColor: {r: 0.18018535, g: 0.22559482, b: 0.30677685, a: 1}
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m_IndirectSpecularColor: {r: 0.18028328, g: 0.22571328, b: 0.3069218, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@ -1395,7 +1395,7 @@ MonoBehaviour:
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- {fileID: 1854893636}
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- {fileID: 1854893636}
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- {fileID: 2065109614}
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- {fileID: 2065109614}
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- {fileID: 1197279072}
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- {fileID: 1197279072}
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promptList: {fileID: 0}
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promptList: {fileID: 11400000, guid: 21907abc84e40403ca34c4fb9ab30b06, type: 2}
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votingTime: 20
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votingTime: 20
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--- !u!114 &375256413
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--- !u!114 &375256413
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MonoBehaviour:
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MonoBehaviour:
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@ -6,6 +6,7 @@
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using UnityEngine;
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using UnityEngine;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using System.Linq;
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using System.Linq;
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using Google.MiniJSON;
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public class RoomManager : MonoBehaviour
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public class RoomManager : MonoBehaviour
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{
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{
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@ -298,43 +299,26 @@ public void HostHasStartedGame()
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public void GeneratePrompts()
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public void GeneratePrompts()
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{
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{
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System.Random rnd = new();
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System.Random rnd = new();
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List<Prompt> prompts = promptList.prompts.OrderBy(x => rnd.Next()).Take(myRoom.players.Count() * 2).ToList();
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List<Prompt> prompts = promptList.prompts.OrderBy(x => rnd.Next()).Take(myRoom.players.Count()).ToList();
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List<Player> fullPlayers = myRoom.players.Values.ToList().Concat(myRoom.players.Values.ToList()).OrderBy(x => rnd.Next()).ToList();
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List<Player> players = myRoom.players.Values.ToList().OrderBy(x => rnd.Next()).ToList();
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Dictionary<string, Question> questions = new();
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Dictionary<string, Question> questions = new();
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foreach (Prompt prompt in prompts)
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for (int i = 0; i < players.Count(); i++)
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{
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{
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Dictionary<string, Proposition> propositions = new();
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Dictionary<string, Proposition> propositions = new();
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Player basePlayer = fullPlayers[0];
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propositions.Add(Guid.NewGuid().ToString(), new Proposition()
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for (int j = 0; j < 2; j++)
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{
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{
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owner = basePlayer,
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propositions.Add(j.ToString(), new Proposition()
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{
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owner = players[i + j < players.Count() ? i + j : 0],
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creationDate = DateTime.Now.ToOADate()
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creationDate = DateTime.Now.ToOADate()
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});
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});
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//fullPlayers.RemoveAt(0);
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for (int i = 1; i < fullPlayers.Count(); i++)
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{
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Player secondPlayer = fullPlayers[i];
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if (basePlayer.id != secondPlayer.id)
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{
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propositions.Add(Guid.NewGuid().ToString(), new Proposition()
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{
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owner = secondPlayer,
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creationDate = DateTime.Now.ToOADate()
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});
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fullPlayers.RemoveAt(0);
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break;
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}
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}
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}
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questions.Add(Guid.NewGuid().ToString(), new Question()
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questions.Add(i.ToString(), new Question()
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{
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{
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promptId = prompt.id,
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promptId = prompts[i].id,
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propositions = propositions,
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propositions = propositions,
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creationDate = DateTime.Now.ToOADate(),
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creationDate = DateTime.Now.ToOADate(),
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});
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});
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