Merge branch 'main' of ssh://patema.crystalyx.net:2222/GameJams/Snaparazzi

This commit is contained in:
Marine 2024-01-28 15:10:43 +01:00
commit 33e8ba68a3
11 changed files with 415 additions and 0 deletions

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@ -0,0 +1,13 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CreditButton : MonoBehaviour
{
public string url;
public void OpenLink()
{
Application.OpenURL(url);
}
}

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@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExitButton : MonoBehaviour
{
public void ExitGame()
{
Application.Quit();
}
}

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using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class FunnyText : MonoBehaviour
{
public List<string> texts;
private void Start()
{
GetComponent<TextMeshProUGUI>().text = texts[Random.Range(0, texts.Count)];
}
}

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@ -67,11 +67,17 @@ private void Start()
WaitingOtherPlayers.SetActive(false); WaitingOtherPlayers.SetActive(false);
EndGame.SetActive(false); EndGame.SetActive(false);
if (PlayerPrefs.HasKey("lastplayername"))
playerNameField.text = PlayerPrefs.GetString("lastplayername");
submitNewPlayer.interactable = false; submitNewPlayer.interactable = false;
} }
private void OnApplicationQuit() private void OnApplicationQuit()
{ {
if (myOnlineRoom == null)
return;
myOnlineRoom.Child("players").Child(currentPlayer.id).RemoveValueAsync().ContinueWithOnMainThread(task => myOnlineRoom.Child("players").Child(currentPlayer.id).RemoveValueAsync().ContinueWithOnMainThread(task =>
{ {
Debug.Log($"delete player {currentPlayer.name}"); Debug.Log($"delete player {currentPlayer.name}");
@ -148,6 +154,7 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
} }
currentPlayer = new Player(_name); currentPlayer = new Player(_name);
PlayerPrefs.SetString("lastplayername", _name);
//check if the room exists, if not display an error message //check if the room exists, if not display an error message
CheckIfRoomExists(_code, room => CheckIfRoomExists(_code, room =>