Merge branch 'main' of ssh://patema.crystalyx.net:2222/GameJams/Snaparazzi
This commit is contained in:
commit
33e8ba68a3
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13
Assets/Scripts/CreditButton.cs
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using System.Collections;
|
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using System.Collections.Generic;
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using UnityEngine;
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|
||||||
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public class CreditButton : MonoBehaviour
|
||||||
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{
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||||||
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public string url;
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public void OpenLink()
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||||||
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{
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Application.OpenURL(url);
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||||||
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}
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||||||
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}
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11
Assets/Scripts/ExitButton.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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||||||
|
|
||||||
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public class ExitButton : MonoBehaviour
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||||||
|
{
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||||||
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public void ExitGame()
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||||||
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{
|
||||||
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Application.Quit();
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|
}
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}
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13
Assets/Scripts/FunnyText.cs
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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||||||
|
|
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|
public class FunnyText : MonoBehaviour
|
||||||
|
{
|
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|
public List<string> texts;
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private void Start()
|
||||||
|
{
|
||||||
|
GetComponent<TextMeshProUGUI>().text = texts[Random.Range(0, texts.Count)];
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}
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|
}
|
11
Assets/Scripts/FunnyText.cs.meta
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icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -67,11 +67,17 @@ private void Start()
|
|||||||
WaitingOtherPlayers.SetActive(false);
|
WaitingOtherPlayers.SetActive(false);
|
||||||
EndGame.SetActive(false);
|
EndGame.SetActive(false);
|
||||||
|
|
||||||
|
if (PlayerPrefs.HasKey("lastplayername"))
|
||||||
|
playerNameField.text = PlayerPrefs.GetString("lastplayername");
|
||||||
|
|
||||||
submitNewPlayer.interactable = false;
|
submitNewPlayer.interactable = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnApplicationQuit()
|
private void OnApplicationQuit()
|
||||||
{
|
{
|
||||||
|
if (myOnlineRoom == null)
|
||||||
|
return;
|
||||||
|
|
||||||
myOnlineRoom.Child("players").Child(currentPlayer.id).RemoveValueAsync().ContinueWithOnMainThread(task =>
|
myOnlineRoom.Child("players").Child(currentPlayer.id).RemoveValueAsync().ContinueWithOnMainThread(task =>
|
||||||
{
|
{
|
||||||
Debug.Log($"delete player {currentPlayer.name}");
|
Debug.Log($"delete player {currentPlayer.name}");
|
||||||
@ -148,6 +154,7 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
|
|||||||
}
|
}
|
||||||
|
|
||||||
currentPlayer = new Player(_name);
|
currentPlayer = new Player(_name);
|
||||||
|
PlayerPrefs.SetString("lastplayername", _name);
|
||||||
|
|
||||||
//check if the room exists, if not display an error message
|
//check if the room exists, if not display an error message
|
||||||
CheckIfRoomExists(_code, room =>
|
CheckIfRoomExists(_code, room =>
|
||||||
|
Loading…
Reference in New Issue
Block a user