fix: cameramanager

This commit is contained in:
Michel Roux 2024-01-28 16:36:37 +01:00
parent 0876f685d8
commit 33d8281e04
2 changed files with 6 additions and 5 deletions

View File

@ -316,8 +316,8 @@ MonoBehaviour:
propositionCounter: {fileID: 0} propositionCounter: {fileID: 0}
propositionTime: 60 propositionTime: 60
waitingForPropositionsLabels: [] waitingForPropositionsLabels: []
votingPage: {fileID: 0}
promptList: {fileID: 0} promptList: {fileID: 0}
votingTime: 20
--- !u!4 &157909815 --- !u!4 &157909815
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -987,6 +987,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3} m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
cameraManager: {fileID: 1181392807}
--- !u!114 &429358653 --- !u!114 &429358653
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1022,7 +1023,7 @@ MonoBehaviour:
EndGame: {fileID: 1850164816} EndGame: {fileID: 1850164816}
myRoom: myRoom:
code: code:
currentQuestion: 0 currentQuestionId:
creationDate: 0 creationDate: 0
currentState: 0 currentState: 0
--- !u!1 &436596783 --- !u!1 &436596783

View File

@ -6,7 +6,7 @@
public class StorageManager : MonoBehaviour public class StorageManager : MonoBehaviour
{ {
public GameObject managers; public CameraManager cameraManager;
private StorageReference storage; private StorageReference storage;
private DatabaseReference realtimeDB; private DatabaseReference realtimeDB;
@ -36,10 +36,10 @@ void Update()
public void UploadPhoto(string roomCode, string playerId, int question, int proposition) public void UploadPhoto(string roomCode, string playerId, int question, int proposition)
{ {
Texture2D photo = managers.GetComponent<CameraManager>().GetPhoto(); Texture2D photo = cameraManager.GetPhoto();
byte[] photoBytes = ImageConversion.EncodeToJPG(photo); byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
GameManager game = managers.GetComponent<GameManager>(); GameManager game = gameObject.GetComponent<GameManager>();
string imageUuid = Guid.NewGuid().ToString(); string imageUuid = Guid.NewGuid().ToString();
StorageReference imageRef = storage.Child($"{roomCode}/{playerId}/{imageUuid}.png"); StorageReference imageRef = storage.Child($"{roomCode}/{playerId}/{imageUuid}.png");