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diff --git a/Assets/Scenes/Morgan.unity.meta b/Assets/Scenes/Morgan.unity.meta
new file mode 100644
index 0000000..9728a19
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+++ b/Assets/Scenes/Morgan.unity.meta
@@ -0,0 +1,7 @@
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+guid: cf41fd66e55644517b47336ddc1064e0
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diff --git a/Assets/ScriptableObjects.meta b/Assets/ScriptableObjects.meta
new file mode 100644
index 0000000..f7e0e3c
--- /dev/null
+++ b/Assets/ScriptableObjects.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/ScriptableObjects/PromptList.asset b/Assets/ScriptableObjects/PromptList.asset
new file mode 100644
index 0000000..b1b69e2
--- /dev/null
+++ b/Assets/ScriptableObjects/PromptList.asset
@@ -0,0 +1,24 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
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+ m_Script: {fileID: 11500000, guid: 381f77917eada4da988bccfb27f6a6a5, type: 3}
+ m_Name: PromptList
+ m_EditorClassIdentifier:
+ prompts:
+ - k__BackingField: acb689ed-a57a-4463-bb6e-098b4896e930
+ k__BackingField: mooi
+ k__BackingField: moi
+ - k__BackingField: 9cc1b2c7-3af0-475c-8d25-6f5913b19843
+ k__BackingField: lui
+ k__BackingField: lui
+ - k__BackingField: 48017744-4552-487a-817a-abd5d03bbbc0
+ k__BackingField: elle
+ k__BackingField: elle
diff --git a/Assets/ScriptableObjects/PromptList.asset.meta b/Assets/ScriptableObjects/PromptList.asset.meta
new file mode 100644
index 0000000..0b44fbf
--- /dev/null
+++ b/Assets/ScriptableObjects/PromptList.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 21907abc84e40403ca34c4fb9ab30b06
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
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diff --git a/Assets/Scripts/CameraManager.cs b/Assets/Scripts/CameraManager.cs
new file mode 100644
index 0000000..4fbfd69
--- /dev/null
+++ b/Assets/Scripts/CameraManager.cs
@@ -0,0 +1,49 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+public class CameraManager : MonoBehaviour
+{
+ public WebCamTexture webCamTexture;
+ public Button freezeButton;
+ public Button resumeButton;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ webCamTexture = new WebCamTexture();
+ WebcamResume();
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+ gameObject.GetComponent().texture = webCamTexture;
+ gameObject.GetComponent().material.mainTexture = webCamTexture;
+ }
+
+ public void WebcamResume()
+ {
+ webCamTexture.Play();
+ freezeButton.gameObject.SetActive(true);
+ resumeButton.gameObject.SetActive(false);
+ }
+
+ public void WebcamChange()
+ {
+ foreach (WebCamDevice webCamDevice in WebCamTexture.devices)
+ {
+ if (webCamTexture.deviceName != webCamDevice.name)
+ {
+ webCamTexture = new WebCamTexture(webCamDevice.name);
+ WebcamResume();
+ }
+ }
+ }
+
+ public void WebcamStop()
+ {
+ webCamTexture.Stop();
+ freezeButton.gameObject.SetActive(false);
+ resumeButton.gameObject.SetActive(true);
+ }
+}
diff --git a/Assets/Scripts/CameraManager.cs.meta b/Assets/Scripts/CameraManager.cs.meta
new file mode 100644
index 0000000..8374dbd
--- /dev/null
+++ b/Assets/Scripts/CameraManager.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/DatabaseClasses.meta b/Assets/Scripts/DatabaseClasses.meta
new file mode 100644
index 0000000..c54c99c
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 4d72bb021c4624be8926ddb7e8e95ec3
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+ userData:
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diff --git a/Assets/Scripts/DatabaseClasses/Player.cs b/Assets/Scripts/DatabaseClasses/Player.cs
new file mode 100644
index 0000000..853673c
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Player.cs
@@ -0,0 +1,32 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Text.RegularExpressions;
+
+[System.Serializable]
+public class Player
+{
+ public string name;
+ public string id;
+
+ ///
+ /// Will sanitize the text and set it for the player
+ ///
+ public void SetName(string _name)
+ {
+ name = SanitizeString(_name);
+ }
+
+ private string SanitizeString(string input)
+ {
+ // Utilisez une expression régulière pour supprimer tout ce qui n'est pas une lettre ou un chiffre
+ string sanitized = Regex.Replace(input, @"[^a-zA-Z0-9]", "");
+
+ // Limitez la longueur à 16 caractères maximum
+ if (sanitized.Length > 16)
+ {
+ sanitized = sanitized.Substring(0, 16);
+ }
+
+ return sanitized;
+ }
+}
diff --git a/Assets/Scripts/DatabaseClasses/Player.cs.meta b/Assets/Scripts/DatabaseClasses/Player.cs.meta
new file mode 100644
index 0000000..1b79c2f
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Player.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/DatabaseClasses/Prompt.cs b/Assets/Scripts/DatabaseClasses/Prompt.cs
new file mode 100644
index 0000000..c19c6e2
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Prompt.cs
@@ -0,0 +1,21 @@
+using System.Collections;
+using System.Collections.Generic;
+using Firebase.Firestore;
+using UnityEngine;
+
+[System.Serializable, FirestoreData]
+public class Prompt
+{
+ [field: SerializeField]
+ [FirestoreDocumentId]
+ public string id { get; set; }
+
+ [field: SerializeField]
+ [FirestoreProperty]
+ public string fr { get; set; }
+
+ [field: SerializeField]
+ [FirestoreProperty]
+ public string en { get; set; }
+
+}
diff --git a/Assets/Scripts/DatabaseClasses/Prompt.cs.meta b/Assets/Scripts/DatabaseClasses/Prompt.cs.meta
new file mode 100644
index 0000000..9c8925f
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Prompt.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/DatabaseClasses/Proposition.cs b/Assets/Scripts/DatabaseClasses/Proposition.cs
new file mode 100644
index 0000000..74d5059
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Proposition.cs
@@ -0,0 +1,11 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[System.Serializable]
+public class Proposition
+{
+ public string photoUrl;
+ public Player owner;
+ public string[] voters;
+}
diff --git a/Assets/Scripts/DatabaseClasses/Proposition.cs.meta b/Assets/Scripts/DatabaseClasses/Proposition.cs.meta
new file mode 100644
index 0000000..57a1cab
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Proposition.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/DatabaseClasses/Question.cs b/Assets/Scripts/DatabaseClasses/Question.cs
new file mode 100644
index 0000000..5bc2f3e
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Question.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[System.Serializable]
+public class Question
+{
+ public string promptId;
+ public Proposition propositions;
+ public int creationDate;
+}
diff --git a/Assets/Scripts/DatabaseClasses/Question.cs.meta b/Assets/Scripts/DatabaseClasses/Question.cs.meta
new file mode 100644
index 0000000..2ab18e2
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Question.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3a69ca9367b9f4b36abb81a861a996a4
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diff --git a/Assets/Scripts/DatabaseClasses/Room.cs b/Assets/Scripts/DatabaseClasses/Room.cs
new file mode 100644
index 0000000..65e124f
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Room.cs
@@ -0,0 +1,11 @@
+using System.Collections.Generic;
+
+[System.Serializable]
+public class Room
+{
+ public string code;
+ public List questions;
+ public List players;
+ public int currentQuestion;
+ public int creationDate;
+}
diff --git a/Assets/Scripts/DatabaseClasses/Room.cs.meta b/Assets/Scripts/DatabaseClasses/Room.cs.meta
new file mode 100644
index 0000000..d5acdef
--- /dev/null
+++ b/Assets/Scripts/DatabaseClasses/Room.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/FirebaseInitializer.cs b/Assets/Scripts/FirebaseInitializer.cs
index 0f197ed..5f0247c 100644
--- a/Assets/Scripts/FirebaseInitializer.cs
+++ b/Assets/Scripts/FirebaseInitializer.cs
@@ -1,12 +1,11 @@
using Firebase;
using System.Collections;
-using System.Collections.Generic;
using UnityEngine;
-using UnityEngine.Events;
+using System;
public class FirebaseInitializer : MonoBehaviour
{
- public UnityEvent onFirebaseReady;
+ public Action onFirebaseReady;
public static FirebaseInitializer Instance;
void Awake()
@@ -15,32 +14,51 @@ void Awake()
}
// Start is called before the first frame update
- void Start()
+ IEnumerable Start()
{
- Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
+ FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
{
var dependencyStatus = task.Result;
- if (dependencyStatus == Firebase.DependencyStatus.Available)
+ if (dependencyStatus == DependencyStatus.Available)
{
// Create and hold a reference to your FirebaseApp,
// where app is a Firebase.FirebaseApp property of your application class.
- var app = Firebase.FirebaseApp.DefaultInstance;
- onFirebaseReady?.Invoke();
+ var app = FirebaseApp.DefaultInstance;
+ Authenticate();
// Set a flag here to indicate whether Firebase is ready to use by your app.
}
else
{
- UnityEngine.Debug.LogError(System.String.Format(
- "Could not resolve all Firebase dependencies: {0}", dependencyStatus));
- // Firebase Unity SDK is not safe to use here.
+ Debug.LogError($"Could not resolve all Firebase dependencies: {dependencyStatus}");
}
});
+
+ yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
}
// Update is called once per frame
- void Update()
+ void Authenticate()
{
+ Firebase.Auth.FirebaseAuth auth = Firebase.Auth.FirebaseAuth.DefaultInstance;
+ auth.SignInAnonymouslyAsync().ContinueWith(task =>
+ {
+ if (task.IsCanceled)
+ {
+ Debug.LogError("SignInAnonymouslyAsync was canceled.");
+ return;
+ }
+ if (task.IsFaulted)
+ {
+ Debug.LogError("SignInAnonymouslyAsync encountered an error: " + task.Exception);
+ return;
+ }
+
+ Firebase.Auth.AuthResult result = task.Result;
+ Debug.Log($"User signed in successfully: {result.User.UserId}");
+
+ onFirebaseReady?.Invoke();
+ });
}
}
diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs
new file mode 100644
index 0000000..241d70d
--- /dev/null
+++ b/Assets/Scripts/GameManager.cs
@@ -0,0 +1,31 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class GameManager : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
+
+public enum GameState
+{
+ EnteringName,
+ WaitingForOtherPlayers,
+ Explanation,
+ MakeProposition,
+ PropositionSent,
+ VotingTime,
+ Ending
+}
+
+
diff --git a/Assets/Scripts/GameManager.cs.meta b/Assets/Scripts/GameManager.cs.meta
new file mode 100644
index 0000000..26ada3c
--- /dev/null
+++ b/Assets/Scripts/GameManager.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/PromptList.cs b/Assets/Scripts/PromptList.cs
new file mode 100644
index 0000000..5458c89
--- /dev/null
+++ b/Assets/Scripts/PromptList.cs
@@ -0,0 +1,21 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+[CreateAssetMenu(fileName = "PromptList", menuName = "ScriptableObjects/Prompt List", order = 1)]
+public class PromptList : ScriptableObject
+{
+ public List prompts = new List();
+
+
+ ///
+ /// Create a new entry with a unique ID
+ ///
+ [ContextMenu("Create Entry")]
+ private void CreateEntry()
+ {
+ Prompt temp = new Prompt();
+ temp.id = System.Guid.NewGuid().ToString();
+ prompts.Add(temp);
+ }
+}
diff --git a/Assets/Scripts/PromptList.cs.meta b/Assets/Scripts/PromptList.cs.meta
new file mode 100644
index 0000000..6597357
--- /dev/null
+++ b/Assets/Scripts/PromptList.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/PromptListLoader.cs b/Assets/Scripts/PromptListLoader.cs
new file mode 100644
index 0000000..68209eb
--- /dev/null
+++ b/Assets/Scripts/PromptListLoader.cs
@@ -0,0 +1,151 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using Firebase.Firestore;
+using System;
+using Firebase.Extensions;
+
+///
+/// This class will download or upload the prompts from/to the Firestore
+///
+public class PromptListLoader : MonoBehaviour
+{
+ public PromptList promptList;
+
+ [Header("Enter a prompt here to push it to database")]
+ public Prompt addPrompt;
+
+ private FirebaseFirestore db;
+
+
+ private void Start()
+ {
+ FirebaseInitializer.Instance.onFirebaseReady += Initialize;
+ }
+
+ private void Initialize()
+ {
+ FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
+ db = FirebaseFirestore.DefaultInstance;
+ }
+
+ ///
+ /// Will erase your prompt list scriptable object and load everything from firestore
+ ///
+ [ContextMenu("Load Prompts From Firestore")]
+ private void LoadPromptsFromFirestore()
+ {
+ if (promptList == null)
+ {
+ Debug.LogError("You must provide a prompt list scriptable object", this);
+ return;
+ }
+
+ CollectionReference promptsRef = db.Collection("prompts");
+ promptsRef.GetSnapshotAsync().ContinueWithOnMainThread(task =>
+ {
+ QuerySnapshot snapshot = task.Result;
+ if (snapshot.Count > 0)
+ {
+ promptList.prompts.Clear();
+ foreach (DocumentSnapshot prompt in snapshot.Documents)
+ {
+ Prompt temp = prompt.ConvertTo();
+ if (string.IsNullOrEmpty(temp.id))
+ {
+ Debug.LogError("Found a prompt with an empty id. Stopping right here before anything bad happens.", this);
+ return;
+ }
+ promptList.prompts.Add(temp);
+ }
+ }
+ else
+ {
+ Debug.LogError("Couldn't get any prompts from Firestore", this);
+ }
+ });
+ }
+
+ ///
+ /// Will erase full online database and replace with a new list of prompts
+ ///
+ [ContextMenu("Save Prompt list to Firestore")]
+ private void SavePromptsToFirestore()
+ {
+ if (promptList.prompts.Count <= 0)
+ {
+ Debug.LogError("your prompt list is empty, I shouldn't save it to the database", this);
+ return;
+ }
+
+ EraseFirestore(() =>
+ {
+ foreach (Prompt p in promptList.prompts)
+ {
+ AddPromptToFirestore(p);
+ }
+ });
+ }
+
+ ///
+ /// Erase all firestore
+ ///
+ ///
+ [ContextMenu("DELETE ALL Firestore")]
+ private void EraseFirestore(Action OnCleanComplete)
+ {
+ CollectionReference promptCol = db.Collection("prompts");
+ promptCol.GetSnapshotAsync().ContinueWithOnMainThread(task =>
+ {
+ QuerySnapshot snapshot = task.Result;
+ if (snapshot.Count > 0)
+ {
+ foreach (DocumentSnapshot prompt in snapshot.Documents)
+ {
+ Debug.Log($"deleting {prompt.Id}");
+ prompt.Reference.DeleteAsync();
+ }
+ Debug.Log($"Database fully cleaned");
+ OnCleanComplete?.Invoke();
+ }
+ else
+ {
+ Debug.LogWarning("Couldn't get any prompts from Firestore (maybe it wa empty)", this);
+ OnCleanComplete?.Invoke();
+ }
+ });
+ }
+
+ ///
+ /// Will add a prompt to the firestore
+ ///
+ [ContextMenu("Add Prompt To Firestore")]
+ private void AddPromptToFirestore(Prompt _prompt = null)
+ {
+ if (_prompt == null)
+ _prompt = addPrompt;
+
+ DocumentReference newEntry = db.Collection("prompts").Document();
+ newEntry.SetAsync(_prompt).ContinueWithOnMainThread(task =>
+ {
+ if (task.IsCompletedSuccessfully)
+ {
+ Debug.Log($"prompt {newEntry.Id} has been added", this);
+ }
+ else
+ {
+ Debug.LogError($"prompt {newEntry.Id} has not been added {task.Exception.Message}", this);
+ }
+ });
+ }
+
+ ///
+ ///
+ ///
+ [ContextMenu("Generate Random Id")]
+ private void GenerateRandomId()
+ {
+ addPrompt.id = System.Guid.NewGuid().ToString();
+ }
+}
+
diff --git a/Assets/Scripts/PromptListLoader.cs.meta b/Assets/Scripts/PromptListLoader.cs.meta
new file mode 100644
index 0000000..c2a6667
--- /dev/null
+++ b/Assets/Scripts/PromptListLoader.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 0735c225bee4c490bbef74cb455fa748
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/RoomManager.cs b/Assets/Scripts/RoomManager.cs
new file mode 100644
index 0000000..aeb1abf
--- /dev/null
+++ b/Assets/Scripts/RoomManager.cs
@@ -0,0 +1,134 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class RoomManager : MonoBehaviour
+{
+ private RoomState currentState;
+ private List players;
+
+ public float propositionTime = 60;
+ public float votingTime = 20;
+
+ private float propositionCurrentTime = 0;
+ private float votingCurrentTime = 0;
+
+ ///
+ /// Contain the infos about the current displayed question (during votes)
+ ///
+ private Question currentQuestion;
+
+ private List questions;
+
+ ///
+ /// When this is equal to questions.Count, go to score page
+ ///
+ private int numberOfQuestionVoted = 0;
+
+
+ private void Start()
+ {
+ propositionCurrentTime = propositionTime;
+ votingCurrentTime = votingTime;
+ }
+
+ public void PlayerSendProposition(Proposition _proposition)
+ {
+
+ }
+
+ ///
+ /// Called when the first player clicked "Start"
+ ///
+ public void HostStartGame()
+ {
+
+ }
+
+ ///
+ /// Start the proposition timer
+ ///
+ public void StartPropositionTimer()
+ {
+
+ }
+
+
+ ///
+ /// Automatically called when the proposition timer has finished
+ ///
+ public void PropositionTimerFinished()
+ {
+
+ }
+
+ ///
+ /// Start the voting timer
+ ///
+ public void StartVotingTimer()
+ {
+
+ }
+
+
+ ///
+ /// Automatically called when the voting timer has finished
+ ///
+ public void VotingTimerFinished()
+ {
+
+ }
+
+ ///
+ /// Automatically called when a proposition is updated (someone has voted or a picture has been proposed)
+ ///
+ public void OnPropositionUpdate()
+ {
+
+ }
+
+ ///
+ /// Will generate a question with a prompt and two owners
+ ///
+ public void GenerateQuestion()
+ {
+
+ }
+
+ ///
+ /// Generate all the player pairs
+ /// (players should not play against themself.
+ /// (players should not play twice with the same person)
+ ///
+ public void GenerateCouples()
+ {
+
+ }
+
+ ///
+ /// is automatically called when a player connect to the room
+ ///
+ ///
+ public void PlayerConnect(Player _player)
+ {
+
+ }
+
+ [ContextMenu("Fake Player Connection")]
+ private void FakePlayerConnection()
+ {
+ Player temp = new Player();
+ temp.id = System.Guid.NewGuid().ToString();
+ temp.SetName("Momo");
+ }
+
+}
+
+public enum RoomState
+{
+ WaitingForPlayer,
+ WaitingForPropositions,
+ ShowPropositions,
+ ShowVoters,
+ Score
+}
diff --git a/Assets/Scripts/RoomManager.cs.meta b/Assets/Scripts/RoomManager.cs.meta
new file mode 100644
index 0000000..a8c9054
--- /dev/null
+++ b/Assets/Scripts/RoomManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: de098f8fd5f884a1aa55db7874246b92
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectSettings/AndroidResolverDependencies.xml b/ProjectSettings/AndroidResolverDependencies.xml
new file mode 100644
index 0000000..bb21d67
--- /dev/null
+++ b/ProjectSettings/AndroidResolverDependencies.xml
@@ -0,0 +1,34 @@
+
+
+ com.google.android.gms:play-services-base:18.2.0
+ com.google.firebase:firebase-analytics:21.3.0
+ com.google.firebase:firebase-app-unity:11.6.0
+ com.google.firebase:firebase-auth:22.1.2
+ com.google.firebase:firebase-auth-unity:11.6.0
+ com.google.firebase:firebase-common:20.3.3
+ com.google.firebase:firebase-database:20.2.2
+ com.google.firebase:firebase-database-unity:11.6.0
+ com.google.firebase:firebase-firestore:24.8.1
+ com.google.firebase:firebase-firestore-unity:11.6.0
+ com.google.firebase:firebase-storage:20.2.1
+ com.google.firebase:firebase-storage-unity:11.6.0
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index f6e6dd0..c0a9d1c 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -5,7 +5,10 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- - enabled: 1
+ - enabled: 0
path: Assets/Scenes/ComputerView.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
+ - enabled: 1
+ path: Assets/Scenes/CameraView.unity
+ guid: 394c0d472cf2dd10397e650973500b34
m_configObjects: {}
diff --git a/ProjectSettings/GvhProjectSettings.xml b/ProjectSettings/GvhProjectSettings.xml
index 47fce63..7347bcf 100644
--- a/ProjectSettings/GvhProjectSettings.xml
+++ b/ProjectSettings/GvhProjectSettings.xml
@@ -1,6 +1,10 @@
+
+
+
+
\ No newline at end of file
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index 813f150..a9cc00e 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -161,7 +161,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
- Android: fr.spnaparazzi
+ Android: fr.snaparazzi
Standalone: fr.spnaparazzi
buildNumber:
Standalone: 0