iOS settings
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@ -48,7 +48,6 @@ PlayerSettings:
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defaultScreenHeightWeb: 600
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 1
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unsupportedMSAAFallback: 0
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m_SpriteBatchVertexThreshold: 300
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m_MTRendering: 1
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mipStripping: 0
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@ -76,7 +75,6 @@ PlayerSettings:
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androidMinimumWindowWidth: 400
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androidMinimumWindowHeight: 300
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androidFullscreenMode: 1
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androidAutoRotationBehavior: 1
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defaultIsNativeResolution: 1
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macRetinaSupport: 1
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runInBackground: 1
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@ -88,7 +86,6 @@ PlayerSettings:
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hideHomeButton: 0
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submitAnalytics: 1
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usePlayerLog: 1
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dedicatedServerOptimizations: 0
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bakeCollisionMeshes: 0
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forceSingleInstance: 0
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useFlipModelSwapchain: 1
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@ -128,7 +125,6 @@ PlayerSettings:
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switchNVNMaxPublicTextureIDCount: 0
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switchNVNMaxPublicSamplerIDCount: 0
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switchNVNGraphicsFirmwareMemory: 32
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switchMaxWorkerMultiple: 8
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stadiaPresentMode: 0
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stadiaTargetFramerate: 0
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vulkanNumSwapchainBuffers: 3
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@ -137,8 +133,6 @@ PlayerSettings:
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vulkanEnableLateAcquireNextImage: 0
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vulkanEnableCommandBufferRecycling: 1
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loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 0.1
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preloadedAssets: []
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metroInputSource: 0
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@ -151,7 +145,6 @@ PlayerSettings:
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isWsaHolographicRemotingEnabled: 0
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enableFrameTimingStats: 0
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enableOpenGLProfilerGPURecorders: 1
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allowHDRDisplaySupport: 0
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useHDRDisplay: 0
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hdrBitDepth: 0
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m_ColorGamuts: 00000000
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@ -163,6 +156,7 @@ PlayerSettings:
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applicationIdentifier:
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Android: fr.snaparazzi
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Standalone: fr.spnaparazzi
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iPhone: fr.snaparazzi
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buildNumber:
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Standalone: 0
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VisionOS: 0
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@ -596,7 +590,7 @@ PlayerSettings:
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switchSocketConcurrencyLimit: 14
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switchScreenResolutionBehavior: 2
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switchUseCPUProfiler: 0
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switchEnableFileSystemTrace: 0
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switchUseGOLDLinker: 0
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switchLTOSetting: 0
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switchApplicationID: 0x01004b9000490000
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switchNSODependencies:
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@ -726,6 +720,7 @@ PlayerSettings:
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switchSocketBufferEfficiency: 4
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switchSocketInitializeEnabled: 1
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switchNetworkInterfaceManagerInitializeEnabled: 1
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switchPlayerConnectionEnabled: 1
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switchUseNewStyleFilepaths: 1
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switchUseLegacyFmodPriorities: 0
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switchUseMicroSleepForYield: 1
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