32 lines
440 B
C#
32 lines
440 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class GameManager : MonoBehaviour
|
||
|
{
|
||
|
// Start is called before the first frame update
|
||
|
void Start()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
// Update is called once per frame
|
||
|
void Update()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public enum GameState
|
||
|
{
|
||
|
EnteringName,
|
||
|
WaitingForOtherPlayers,
|
||
|
Explanation,
|
||
|
MakeProposition,
|
||
|
PropositionSent,
|
||
|
VotingTime,
|
||
|
Ending
|
||
|
}
|
||
|
|
||
|
|