10 lines
240 B
C#
10 lines
240 B
C#
|
using UnityEngine;
|
|||
|
|
|||
|
namespace MPUIKIT {
|
|||
|
internal struct MPVertexStream {
|
|||
|
internal RectTransform RectTransform;
|
|||
|
internal Vector2 Uv1, Uv2, Uv3;
|
|||
|
internal Vector3 Normal;
|
|||
|
internal Vector4 Tangent;
|
|||
|
}
|
|||
|
}
|